Abstract: Traditional mechanisms that allow a system to detect and recover from errors are typically wired into applications at the level of code where they are hard to change, reuse, or analyze. An alterna-tive approach is to use externalized adaptation: one or more mod-els of a system are maintained at run time and external to the ap-plication as a basis for identifying problems and resolving them. In this paper we provide an overview of recent research in which we use architectural models as the basis for such problem diagno-sis and repair. These models can be specialized to the particular style of the system, the quality of interest, and the dimensions of run time adaptation that are permitted by the running system.
Abstract: The High-Level Architecture (HLA) provides a common architecture for distributed modeling and simulation. In its original form, the HLA allows a number of simulations to be joined together into a federation using a single run time infrastructure. Recently there has been an interest in joining multiple such federations together using a mediating unit, called an HLA
João Sousa and
David Garlan. Aura: an Architectural Framework for User Mobility in Ubiquitous Computing Environments. In Software Architecture: System Design, Development, and Maintenance (Proceedings of the 3rd Working IEEE/IFIP Conference on Software Architecture), Jan Bosch, Morven Gentleman, Christine Hofmeister and Juha Kuusela (Eds.), Kluwer Academic Publishers. pp. 29-43. August 25-31, 2002.
https://doi.org/10.1007/978-0-387-35607-5_2.
Abstract: Ubiquitous computing poses a number of challenges for software architecture. One of the most important is the ability to design software systems that accommodate dynamically-changing resources. Resource variability arises naturally in a ubiquitous computing setting through user mobility (a user moves from one computing environment to another), and through the need to exploit time-varying resources in a given environment (such as wireless bandwidth). Traditional approaches to handling resource variability in applications attempt to address the problem by imposing uniformity on the environment. We argue that those approaches are inadequate, and describe an alternative architectural framework that is better matched to the needs of ubiquitous computing. A key feature of the architecture is that user tasks become first class entities. User proxies, or Auras, use models of user tasks to set up, monitor and adapt computing environments proactively. The architectural framework has been implemented and currently being used as a central component of Project Aura, a campus-wide ubiquitous computing effort.
Shang-Wen Cheng,
David Garlan,
Bradley Schmerl,
João Sousa,
Bridget Spitznagel and Peter Steenkiste. Using Architectural Style as a Basis for Self-repair. In Software Architecture: System Design, Development, and Maintenance (Proceedings of the 3rd Working IEEE/IFIP Conference on Software Architecture), Jan Bosch, Morven Gentleman, Christine Hofmeister and Juha Kuusela (Eds.), Kluwer Academic Publishers. pp. 45-59. August 25-31, 2002.
https://doi.org/10.1007/978-0-387-35607-5_3.
Abstract: An increasingly important requirement for software systems is the capability to adapt at run time in order to accommodate varying resources, system errors, and changing requirements. For such self-repairing systems, one of the hard problems is determining when a change is needed, and knowing what kind of adaptation is required. Recently several researchers have explored the possibility of using architectural models as a basis for run time monitoring, error detection, and repair. Each of these efforts, however, has demonstrated the feasibility of using architectural models in the context of a specific style. In this paper we show how to generalize these solutions by making architectural style a parameter in the monitoring/repair framework and its supporting infrastructure. The value of this generalization is that it allows one to tailor monitoring/ repair mechanisms to match both the properties of interest (such as performance or security), and the available operators for run time adaptation.
Abstract: In an increasing number of domains software is now required to be self-adapting and self-healing. While in the past such abilities were incorporated into software on a per system basis, proliferation of such systems calls for more generalized mechanisms to manage dynamic adaptation. General mechanisms have the advantage that they can be reused in numerous systems, analyzed separately from the system being adapted, and easily changed to incorporate new adaptations. Moreover, they provide a natural home for encoding the expertise of system designers and implementers about adaptation strategies and policies. In this paper, we show how architecture description languages and tools can be extended to provide such generalized dynamic adaptation mechanisms.
Abstract: Grid applications must increasingly self-adapt dynamically to changing environments. In most cases, adaptation has been implemented in an ad hoc fashion, on a perapplication basis. This paper describes work which generalizes adaptation so that it can be used across applications by providing an adaptation framework. This framework uses a software architectural model of the system to analyze whether the application requires adaptation, and allows repairs to be written in the context of the architectural model and propagated to the running system. In this paper, we exemplify our framework by applying it to the domain of load-balancing a client-server system. We report on an experiment conducted using our framework, which illustrates that this approach maintains architectural requirements.
Vahe Poladian,
David Garlan and Mary Shaw. Selection and Configuration in Mobile Environments: A Utility-Based Approach. In Fourth Workshop on Economics-Driven Software Engineering Research (EDSER-4). May, 2002.
Abstract: Users of low-power mobile computing platforms make ad hoc decisions when choosing software components among alternatives and configuring those components. We propose applying utility-theoretic models, which can help determine optimal allocation of scarce resources to applications given the user's utility and application resource usage. We believe that taking into consideration resource consumption and applying microeconomic models has the potential of improving the user's satisfaction with the system. In this paper, we formulate the problem, demonstrate the use of a microeconomics-based model on a simple version of the problem, and list possible solutions. Further, we identify issues typical of mobile environments that are not addressed by existing research, and propose ways of tackling these issues.
Shang-Wen Cheng,
David Garlan,
Bradley Schmerl,
João Sousa,
Bridget Spitznagel, Peter Steenkiste and Ningning Hu. Software Architecture-based Adaptation for Pervasive Systems. In International Conference on Architecture of Computing Systems (ARCS'02): Trends in Network and Pervasive Computing, H Schmeck, T Ungerer and L Wolf (Eds.), Karlsruhe, Germany, Springer-Verlag. Lecture Notes in Computer Science, Vol. 2299. April 8-11, 2002.
https://doi.org/10.1007/3-540-45997-9_7.
Abstract: An important requirement for pervasive computing systems is the ability to adapt at runtime to handle varying resources, user mobility, changing user needs, and system faults. In this paper we describe an approach in which dynamic adaptation is supported by the use of software architectural models to monitor an application and guide dynamic changes to it. The use of externalized models permits one to make reconfiguration decisions based on a global per-spective of the running system, apply analytic models to determine correct re-pair strategies, and gauge the effectiveness of repair through continuous system monitoring. We illustrate the application of this idea to pervasive computing systems, focusing on the need to adapt based on performance-related criteria and models.